A WoW dungeon quick reference guide for the dungeon "Mists of Tirna Scithe" in Ardenweald.
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Acidgullets
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Spam cast [Volatile Acid] which is a hard hitting DoT on a player that also damages any other players in close proximity. Can be stopped with hard CC.
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Boughbreakers
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At 50% health they channel an uninterruptible skill called [Furious Thrashing] which does high party-wide damage. On higher keys it might be worth staggering when they hit 50% to prevent a wipe.
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Harvester
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Does a channeled AoE called [Harvest Essence] which just needs to interrupted.
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Reavers
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Will charge a random player and apply a poison DoT. Don't stand too far from group to keep them stacked.
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Shapers
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Cast an ability called [Bramblethorn Coating] which shields a mob, and when you break the shield all players get rooted and it does a fair bit of damage to everyone. Needs to be interrupted.
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Soulcleavers
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Cast a stacking curse that increases damage taken. They jump and do a 4yd AoE, so loosely stack to keep them in place but not cleave your party.
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Spiteclaws
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Have a buff that needs to be dispelled/purged before they die or else the whole party will get a stacking curse that increases damage taken by 10% per stack and lasts 30 seconds. Druid & Shaman healers should dispel tank.
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Staghorns
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Cast [Stimulate Regeneration] and [Stimulate Resistance] which should be interrupted.
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Stalkers
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Cast an uninterruptible ability called [Mistvale Bite] that will make them leave to a target and do lots of damage, also leaving a large bleed. This needs to be stunned or interrupted with hard CC.Can 1-shot on high fortified keys.
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Stingers
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Cast an uninterruptible ability called [Anima Injection] which puts a magic debuff on a target that needs to be dispelled or else the player will probably die.
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Tenders
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Cast an ability called [Nourish the Forest] which is a heal that needs to be interrupted.
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Villager
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Does a frontal blast AoE called [Bewildering Pollen]. Also does a single target channel called [Overgrowth] on a random dps which will do high damage and leave the dps stunned at the end of the channel. Can be feigned, invis'ed, etc.
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Attack the tree first, defeating him stuns the boss and makes the boss take 3x damage for a short time.
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If you fail to kill the tree fast enough, he will start doing AoE to the group.
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Kick the boss' Spirit Bolt casts.
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Avoid the frontal blast from the tree.
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Dodge ground stuff.
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Patty Cake
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This ability can ONLY be interrupted by the player targeted (USUALLY the tank). If they fail to interrupt, good chance of dying (it hits hard) or otherwise causing a wipe because it disorients and a tank getting hit will mean they lose aggro.
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Freeze Tag
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Summons a fox to chase a random player. If it comes into contact with any players it causes high AoE damage and freezes any players nearby for 10s. The fox can be CCed (druid Hibernate works), killed, or soaked with an immunity.
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Acid Expulsion
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Each time the boss casts this, she will fire an additional projectile. The first time it will be 1 acid, the second 2 acids, the third 3 acids, etc. The circles target directions you've dodged previously, so try to not move too much to keep them from getting too crazy. Only move to dodge as much as you need to.
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Mind Link
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Links players together and you have to run away from the linked person to break it.
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Larva
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They adds fixate a player and need to be slowed/CCed until the fixate drops and the tank can get aggro, or else until they are dead. They blow up when they die and leave void zones on the ground.
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Parasites
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Parasites will spawn that CC a dps.
The first will pacify a dps. The second will stun a dps. The third and onward will MC a dps. Burst down any parasites that do spawn... but better to avoid them by pushing intermissions. |
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