This is a guide for the game Super Auto Pets. This guide includes all pets and food items.
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Tier 1
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Tier 2
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Tier 3
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Tier 4
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Tier 5
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Tier 6
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Ant
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Bat
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Badger
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Bison
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Chicken
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Boar
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Beaver
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Crab
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Blowfish
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Buffalo
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Cow
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Cat
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Beetle
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Dodo
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Camel
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Deer
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Crocodile
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Dragon
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Bluebird
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Dromedary
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Catterplliar
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Dolphin
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Eagle
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Fly
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Cricket
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Elephant
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Dog
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Hippo
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Goat
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Gorilla
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Duck
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Flamingo
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Giraffe
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Llama
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Monkey
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Leopard
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Fish
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Hedgehog
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Hatching Chick
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Lobster
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Poodle
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Mammoth
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Ladybug
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Peacock
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Kangaroo
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Microbe
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Rhino
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Octopus
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Horse
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Rat
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Owl
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Parrot
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Scorpion
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Sauropod
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Mosquito
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Shrimp
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Ox
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Penguin
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Seal
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Snake
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Otter
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Spider
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Puppy
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Rooster
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Shark
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Tiger
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Pig
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Swan
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Rabbit
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Skunk
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Turkey
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Tyrannosaurus
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Sloth
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Tabby Cat
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Sheep
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Squirrel
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Snail
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Whale
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Tropical Fish
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Worm
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Turtle
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Type: Animal
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Tier:1
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Strength:2
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Health:1
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Ability Level 1: Faint: Give a random friend +2/+1.
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Ability Level 2: Faint: Give a random friend +4/+2.
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Ability Level 3: Faint: Give a random friend +6/+3.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:1
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Strength:2
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Health:3
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Ability Level 1: Eat shop food: Give shop pets +1 Health.
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Ability Level 2: Eat shop food: Give shop pets +2 Health.
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Ability Level 3: Eat shop food: Give shop pets +3 Health.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:1
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Strength:2
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Health:1
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Ability Level 1: Friend summoned: Give it +1 Attack until end of battle.
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Ability Level 2: Friend summoned: Give it +2 Attack until end of battle.
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Ability Level 3: Friend summoned: Give it +3 Attack until end of battle.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:1
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Strength:2
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Health:2
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Ability Level 1: Start of battle: Deal 1 damage to 1 random enemy.
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Ability Level 2: Start of battle: Deal 1 damage to 2 random enemies.
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Ability Level 3: Start of battle: Deal 1 damage to 3 random enemies.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:1
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Strength:1
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.Health:2
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Ability Level 1: Has no special ability. Is kind of lame combat-wise. But he truly believes in you!
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Ability Level 2: Has no special ability. Is kind of lame combat-wise. But he truly believes in you!
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Ability Level 3: Has no special ability. Is kind of lame combat-wise. But he truly believes in you!
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:2
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Strength:2
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Health:3
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Ability Level 1: Start of battle: Give 50% of Dodo's Attack to friend ahead.
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Ability Level 2: Start of battle: Give 100% of Dodo's Attack to friend ahead.
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Ability Level 3: Start of battle: Give 150% of Dodo's Attack to friend ahead.
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Standard Pack: Yes
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Expansion 1: No
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Rat
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Dirty Rat
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Type: Animal
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Type: Token
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Tier:2
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Strength:1
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Strength:4
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Health:1
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Health:5
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Ability Level 1: Friend ahead attacks: deal 1 damage to it.
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Ability Level 1: Faint: Summon a 1/1 Dirty Rat for the opponent.
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Ability Level 2: Friend ahead attacks: deal 1 damage to it.
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Ability Level 2: Faint: Summon a 1/1 Dirty Rat for the opponent.
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Ability Level 3: Friend ahead attacks: deal 1 damage to it.
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Ability Level 3: Faint: Summon a 1/1 Dirty Rat for the opponent.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:2
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Strength:3
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Health:1
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Ability Level 1: Faint: give the two friends behind +1/+1.
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Ability Level 2: Faint: give the two friends behind +2/+2.
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Ability Level 3: Faint: give the two friends behind +3/+3.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:3
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Strength:2
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Health:2
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Ability Level 1: Friend summoned: Gain +1 Attack or +1 Health.
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Ability Level 2: Friend summoned: Gain +2 Attack or +2 Health.
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Ability Level 3: Friend summoned: Gain +3 Attack or +3 Health.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:3
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Strength:5
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Health:4
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Ability Level 1: Faint: Deal Attack damage to adjacent pets.
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Ability Level 2: Faint: Deal 2x Attack damage to adjacent pets.
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Ability Level 3: Faint: Deal 3x Attack damage to adjacent pets.
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Standard Pack: Yes
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Expansion 1: No
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Caterpillar
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Butterfly
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Type: Animal
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Type: Token
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Tier:3
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Strength:0
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Strength:1
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Health:0
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Health:3
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Ability Level 1: Summon: copy stats of the strongest friend (highest Attack + Health)
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Ability Level 1: Start of turn: Gain 1 Experience.
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Ability Level 2: Summon: copy stats of the strongest friend (highest Attack + Health)
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Ability Level 2: Start of turn: Gain 1 Experience.
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Ability Level 3: Summon: copy stats of the strongest friend (highest Attack + Health)
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Ability Level 3: Start of battle: Evolve into a Butterfly, then copy stats of the strongest friend (highest Attack + Health).
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:3
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Strength:1
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Health:2
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Ability Level 1: Friend ahead attacks: Gain +2/+2.
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Ability Level 2: Friend ahead attacks: Gain +4/+4.
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Ability Level 3: Friend ahead attacks: Gain +6/+6.
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Standard Pack: Yes
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Expansion 1: No
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Type: Animal
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Tier:3
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Strength:1
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Health:1
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Ability Level 1: End turn: If you have 3 or more gold, gain +2/+2.
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Ability Level 2: End turn: If you have 3 or more gold, gain +4/+4.
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Ability Level 3: End turn: If you have 3 or more gold, gain +6/+6.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:3
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Strength:2
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Health:2
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Ability Level 1: Buy: If you lost last battle, give all friends +2/+1.
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Ability Level 2: Buy: If you lost last battle, give all friends +4/+2.
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Ability Level 3: Buy: If you lost last battle, give all friends +6/+3.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:4
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Strength:2
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Health:6
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Ability Level 1: Start of battle: Swallow friend ahead and release it as a level 1 after fainting.
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Ability Level 2: Start of battle: Swallow friend ahead and release it as a level 2 after fainting.
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Ability Level 3: Start of battle: Swallow friend ahead and release it as a level 3 after fainting.
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Standard Pack: Yes
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Expansion 1: No
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Type: Animal
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Tier:4
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Strength:4
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Health:6
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Ability Level 1: Start of battle: Deal 5 damage to the lowest health enemy.
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Ability Level 2: Start of battle: Deal 10 damage to the lowest health enemy.
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Ability Level 3: Start of battle: Deal 15 damage to the lowest health enemy.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:4
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Strength:3
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Health:6
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Ability Level 1: End turn: If you have 4 or less pets, gain +2/+2.
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Ability Level 2: End turn: If you have 4 or less pets, gain +4/+4.
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Ability Level 3: End turn: If you have 4 or less pets, gain +6/+6.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:4
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Strength:3
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Health:6
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Ability Level 1: Start of battle: Reduce the highest Health enemy by 33%.
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Ability Level 2: Start of battle: Reduce the highest Health enemy by 66%.
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Ability Level 3: Start of battle: Reduce the highest Health enemy by 99%.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:4
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Strength:2
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Health:2
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Ability Level 1: Eats shop food: Gain +1/+1.
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Ability Level 2: Eats shop food: Gain +2/+2.
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Ability Level 3: Eats shop food: Gain +3/+3.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:5
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Strength:3
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Health:3
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Ability Level 1: End turn: Give right-most friend +3/+3.
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Ability Level 2: End turn: Give right-most friend +6/+6.
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Ability Level 3: End turn: Give right-most friend +9/+9.
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Standard Pack: Yes
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Expansion 1: No
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Type: Animal
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Tier:5
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Strength:4
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Health:6
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Ability Level 1: Buy: Replace food shop with 2 free milk that gives +1/+2.
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Ability Level 2: Buy: Replace food shop with 2 free milk that gives +2/+4.
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Ability Level 3: Buy: Replace food shop with 2 free milk that gives +3/+6.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:5
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Strength:4
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Health:6
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Ability Level 1: Friend bought: Gain 1 gold (works 2 times per turn).
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Ability Level 2: Friend bought: Gain 2 gold (works 2 times per turn).
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Ability Level 3: Friend bought: Gain 3 gold (works 2 times per turn).
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:5
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Strength:3
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Health:8
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Ability Level 1: Eats shop food: Give 2 random friends +1/+1.
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Ability Level 2: Eats shop food: Give 2 random friends +2/+2.
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Ability Level 3: Eats shop food: Give 2 random friends +3/+3.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:6
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Strength:8
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Health:6
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Ability Level 1: Before Attack: Gain +2/+2.
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Ability Level 2: Before Attack: Gain +4/+4.
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Ability Level 3: Before Attack: Gain +6/+6.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:6
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Strength:5
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Health:5
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Ability Level 1: Friend faints: Summon a 5/5 fly in its place up to 3 times.
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Ability Level 2: Friend faints: Summon a 10/10 fly in its place up to 3 times.
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Ability Level 3: Friend faints: Summon a 15/15 fly in its place up to 3 times.
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Standard Pack: Yes
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Expansion 1: No
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Type: Animal
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Tier:6
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Strength:3
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Health:10
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Ability Level 1: Faint: Give all friends +2/+2.
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Ability Level 2: Faint: Give all friends +4/+4.
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Ability Level 3: Faint: Give all friends +6/+6.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:6
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Strength:6
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Health:6
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Ability Level 1: Friend ahead attacks: Deal 5 damage to a random enemy.
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Ability Level 2: Friend ahead attacks: Deal 10 damage to a random enemy.
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Ability Level 3: Friend ahead attacks: Deal 15 damage to a random enemy.
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Standard Pack: Yes
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Expansion 1: No
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Type:Food
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Tier:1
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Ability:Give an animal +1/+1
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Type:Food
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Tier:2
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Ability:Give an animal Bone Attack (+5 attack)
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Type:Food
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Tier:3
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Ability:Give 2 random animals +1/+1
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Type:Food
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Tier:5
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Ability:Give an animal Splash Attack (attack second enemy for 5 damage)
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Type:Food
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Tier:6
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Ability:Give an animal Melon Armor (absorb +20 damage once per battle)
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Type:Food
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Tier:6
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Ability:Give an animal Steak Attack (do +20 damage once per battle)
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Tier 1
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Tier 2
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Tier 3
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Tier 4
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Tier 5
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Tier 6
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N/A
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Apple
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Cupcake
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Garlic
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Canned Food
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Chili
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Melon
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Milk
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Honey
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Meat Bone
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Salad Bowl
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Pear
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Chocolate
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Mushroom
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Sleeping Pill
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Sushi
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Pizza
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Tier 1
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Available turn 1
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Tier 2
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Available turn 3
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Tier 3
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Available turn 5
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Tier 4
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Available turn 7
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Tier 5
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Available turn 9
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Tier 6
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Available turn 11
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Type: Animal
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Tier:1
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Strength:2
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Health:2
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Ability Level 1: Sell: give 2 random friends +1 Health.
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Ability Level 2: Sell: give 2 random friends +2 Health.
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Ability Level 3: Sell: give 2 random friends +3 Health.
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Standard Pack: Yes
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Expansion 1: Yes
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Cricket
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Zombie Cricket
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Type: Animal
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Type: Token
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Tier:1
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Strength:1
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Strength:2
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Health:1
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Health:2
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Ability Level 1: Summons as 1/1.
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Ability Level 1: Faint: Summon a 1/1 Cricket.
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Ability Level 2: Summons as 2/2.
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Ability Level 2: Faint: Summon a 2/2 Cricket.
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Ability Level 3: Summons as 3/3.
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Ability Level 3: Faint: Summon a 3/3 Cricket.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:1
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Strength:1
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Health:2
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Ability Level 1: Buy: Give a random friend +1/+1.
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Ability Level 2: Buy: Give a random friend +2/+2.
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Ability Level 3: Buy: Give a random friend +3/+3.
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Standard Pack: Yes
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Expansion 1: No
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Type: Animal
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Tier:2
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Strength:1
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Health:2
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Ability Level 1: Start of battle: Make 1 enemy Weak.
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Ability Level 2: Start of battle: Make 2 enemies Weak.
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Ability Level 3: Start of battle: Make 3 enemies Weak.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:2
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Strength:2
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Health:4
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Ability Level 1: Start of turn: Give shop pets +1/+1.
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Ability Level 2: Start of turn: Give shop pets +2/+2.
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Ability Level 3: Start of turn: Give shop pets +3/+3.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:2
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Strength:3
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Health:2
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Ability Level 1: Faint: Deal 2 damage to all.
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Ability Level 2: Faint: Deal 4 damage to all.
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Ability Level 3: Faint: Deal 6 damage to all.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:2
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Strength:2
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Health:3
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Ability Level 1: Friend sold: Give a random friend +1 Health.
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Ability Level 2: Friend sold: Give a random friend +2 Health.
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Ability Level 3: Friend sold: Give a random friend +3 Health.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:2
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Strength:3
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Health:3
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Ability Level 1: Start of turn: Gain 1 gold.
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Ability Level 2: Start of turn: Gain 2 gold.
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Ability Level 3: Start of turn: Gain 3 gold.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:3
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Strength:2
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Health:5
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Ability Level 1: Hurt: Give friend behind +1/+2.
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Ability Level 2: Hurt: Give friend behind +2/+4.
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Ability Level 3: Hurt: Give friend behind +3/+6.
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Standard Pack: Yes
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Expansion 1: No
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Type: Animal
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Tier:3
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Strength:2
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Health:5
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Ability Level 1: End turn: Give friend ahead +1/+1.
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Ability Level 2: End turn: Give 2 friends ahead +1/+1.
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Ability Level 3: End turn: Give 3 friends ahead +1/+1.
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Standard Pack: Yes
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Expansion 1: No
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Type: Animal
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Tier:3
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Strength:5
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Health:3
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Ability Level 1: Sell: Give a random friend +2/+2.
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Ability Level 2: Sell: Give a random friend +4/+4.
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Ability Level 3: Sell: Give a random friend +6/+6.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:3
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Strength:3
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Health:2
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Ability Level 1: Pet eats shop food: Give it +1 Health (can trigger on itself).
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Ability Level 2: Pet eats shop food: Give it +2 Health (can trigger on itself).
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Ability Level 3: Pet eats shop food: Give it +3 Health (can trigger on itself).
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:3
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Strength:2
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Health:4
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Ability Level 1: End turn: Give adjacent friends +1 Health.
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Ability Level 2: End turn: Give adjacent friends +2 Health.
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Ability Level 3: End turn: Give adjacent friends +3 Health.
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Standard Pack: No
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Expansion 1: Yes
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Type: Animal
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Tier:4
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Strength:6
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Health:6
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Ability Level 1: End turn: Gain +2/+2 if there is at least one level 3 friend.
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Ability Level 2: End turn: Gain +4/+4 if there is at least one level 3 friend.
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Ability Level 3: End turn: Gain +6/+6 if there is at least one level 3 friend.
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Standard Pack: Yes
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Expansion 1: Yes
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Type: Animal
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Tier:4
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Strength:4
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Health:7
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Ability Level 1: Knock out: Gain +2/+2.
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Ability Level 2: Knock out: Gain +4/+4.
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Ability Level 3: Knock out: Gain +6/+6.
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Standard Pack: Yes
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Expansion 1: No
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Rooster
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Chick
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Type: Animal
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Type: Token
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Tier:4
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Strength:0
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Strength:5
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Health:1
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Health:3
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Ability Level 1: Summons with 50% of summoner's attack.
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Ability Level 1: Faint: Summon a chick with 1 health and half the Attack of this.
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Ability Level 2: Summons with 50% of summoner's attack.
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Ability Level 2: Faint: Summon 2 chicks with 1 health and half the Attack of this.
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Ability Level 3: Summons with 50% of summoner's attack.
|
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Ability Level 3: Faint: Summon 3 chicks with 1 health and half the Attack of this
|
|
|
Standard Pack: Yes
|
|
|
Expansion 1: Yes
|
|
|
Type: Animal
|
|
Tier:4
|
|
Strength:4
|
|
Health:5
|
|
Ability Level 1: Friend summoned: Give it +2/+2 when not in battle.
|
|
Ability Level 2: Friend summoned: Give it +4/+4 when not in battle.
|
|
Ability Level 3: Friend summoned: Give it +6/+6 when not in battle.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:4
|
|
Strength:1
|
|
Health:1
|
|
Ability Level 1: Faint: Make all pets weak.
|
|
Ability Level 2: Faint: Make all pets weak.
|
|
Ability Level 3: Faint: Make all pets weak.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:2
|
|
Health:2
|
|
Ability Level 1: End turn: Give +1/+1 to one pet from each tier.
|
|
Ability Level 2: End turn: Give +2/+2 to one pet from each tier.
|
|
Ability Level 3: End turn: Give +3/+3 to one pet from each tier.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:8
|
|
Health:4
|
|
Ability Level 1: Start of battle: Deal 8 damage to the last enemy.
|
|
Ability Level 2: Start of battle: Deal 16 damage to the last enemy.
|
|
Ability Level 3: Start of battle: Deal 24 damage to the last enemy.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:5
|
|
Health:8
|
|
Ability Level 1: Knock out: Deal 4 damage to the first enemy.
|
|
Ability Level 2: Knock out: Deal 8 damage to the first enemy.
|
|
Ability Level 3: Knock out: Deal 12 damage to the first enemy.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:4
|
|
Health:4
|
|
Ability Level 1: Friend faints: Gain +2/+1.
|
|
Ability Level 2: Friend faints: Gain +4/+2.
|
|
Ability Level 3: Friend faints: Gain +6/+3.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:4
|
|
Health:5
|
|
Ability Level 1: Food with Health and Attack effects are doubled.
|
|
Ability Level 2: Food with Health and Attack effects are tripled.
|
|
Ability Level 3: Food with Health and Attack effects are quadrupled.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:6
|
|
Health:9
|
|
Ability Level 1: Hurt: Gain Coconut Shield (activates 1 time per turn).
|
|
Ability Level 2: Hurt: Gain Coconut Shield (activates 2 times per turn).
|
|
Ability Level 3: Hurt: Gain Coconut Shield (activates 3 times per turn).
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:8
|
|
Health:8
|
|
Ability Level 1: Level-up: Gain +8/+8.
|
|
Ability Level 2: Level-up: Gain +8/+8 and a new ability.
|
|
Ability Level 3: Before attack: Deal 5 damage to all enemies.
|
|
Standard Pack: no
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:4
|
|
Health:3
|
|
Ability Level 1: The friend ahead repeats their ability in battle as if they were level 1.
|
|
Ability Level 2: The friend ahead repeats their ability in battle as if they were level 2.
|
|
Ability Level 3: The friend ahead repeats their ability in battle as if they were level 3.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Honey
|
Bee
|
|
Type:Food
|
Type:Token
|
|
Tier:1
|
Strength:1
|
|
Ability:Give an animal Honey Bee (summon a 1/1 Bee after fainting)
|
Health:1
|
|
Ability level 1:No ability
|
|
|
Ability level 2:No ability
|
|
|
Ability level 3:No ability
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|
Type:Food
|
|
Tier:2
|
|
Ability:Make a friendly animal faint
|
|
Type:Food
|
|
Tier:4
|
|
Ability:Give all current and future shop animals +2/+1
|
|
Type:Food
|
|
Tier:5
|
|
Ability:Give an animal +1 Experience (and +1/+1)
|
|
Type:Food
|
|
Tier:6
|
|
Ability:Give an animal Extra Life (revive animal with 1/1)
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|
Type: Animal
|
|
Tier:1
|
|
Strength:2
|
|
Health:1
|
|
Ability Level 1: End turn: Give left-most friend +1 Attack.
|
|
Ability Level 2: End turn: Give left-most friend +2 Attack.
|
|
Ability Level 3: End turn: Give left-most friend +3 Attack.
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|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:1
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|
Strength:2
|
|
Health:3
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Ability Level 1: Level-up: Give all friends +1/+1.
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Ability Level 2: Level-up: Give all friends +2/+2.
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|
Ability Level 3: No effect.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:1
|
|
Strength:1
|
|
Health:2
|
|
Ability Level 1: Sell: Give shop animals +1 Health.
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|
Ability Level 2: Sell: Give shop animals +2 Health.
|
|
Ability Level 3: Sell: Give shop animals +3 Health.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:1
|
|
Strength:1
|
|
Health:3
|
|
Ability Level 1: Buy food: gain +1/+1 until end of battle.
|
|
Ability Level 2: Buy food: gain +2/+2 until end of battle.
|
|
Ability Level 3: Buy food: gain +3/+3 until end of battle.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:1
|
|
Strength:3
|
|
Health:1
|
|
Ability Level 1: Sell: Gain an extra 1 gold.
|
|
Ability Level 2: Sell: Gain an extra 2 gold.
|
|
Ability Level 3: Sell: Gain an extra 3 gold.
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|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:2
|
|
Strength:3
|
|
Health:3
|
|
Ability Level 1: Buy: Copy Health from the most healthy friend.
|
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Ability Level 2: Buy: Copy Health from the most healthy friend.
|
|
Ability Level 3: Buy: Copy Health from the most healthy friend.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:2
|
|
Strength:3
|
|
Health:5
|
|
Ability Level 1: Before attack: Deal 1 damage to friend behind.
|
|
Ability Level 2: Before attack: Deal 1 damage to 2 friends behind.
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|
Ability Level 3: Before attack: Deal 1 damage to 3 friends behind.
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|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:2
|
|
Strength:1
|
|
Health:5
|
|
Ability Level 1: Hurt: Gain +2 Attack.
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|
Ability Level 2: Hurt: Gain +4 Attack.
|
|
Ability Level 3: Hurt: Gain +6 Attack.
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|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:2
|
|
Strength:2
|
|
Health:2
|
|
Ability Level 1: Faint: Summon a level 1 tier 3 animal as a 2/2.
|
|
Ability Level 2: Faint: Summon a level 2 tier 3 animal as a 4/4.
|
|
Ability Level 3: Faint: Summon a level 3 tier 3 animal as a 6/6.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:2
|
|
Strength:5
|
|
Health:3
|
|
Ability Level 1: Eats shop food: Give friends +1 Attack until end of battle.
|
|
Ability Level 2: Eats shop food: Give friends +2 Attack until end of battle.
|
|
Ability Level 3: Eats shop food: Give friends +3 Attack until end of battle.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:3
|
|
Strength:3
|
|
Health:5
|
|
Ability Level 1: Hurt: Deal 2 damage to a random enemy.
|
|
Ability Level 2: Hurt: Deal 4 damage to a random enemy.
|
|
Ability Level 3: Hurt: Deal 6 damage to a random enemy.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:3
|
|
Strength:1
|
|
Health:1
|
|
Ability Level 1: End turn: Give +5/+5 to friend ahead until end of battle.
|
|
Ability Level 2: End turn: Give +2/+2 to friend ahead.
|
|
Ability Level 3: Start of turn: Give +1 Experience to friend ahead.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Sheep
|
Ram
|
|
Type: Animal
|
Type: Token
|
|
Tier:3
|
Strength:2
|
|
Strength:2
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Health:2
|
|
Health:2
|
Ability Level 1: Summons as 2/2.
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Ability Level 1: Faint: Summon two 2/2 Rams.
|
Ability Level 2: Summons as 4/4.
|
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Ability Level 2: Faint: Summon two 4/4 Rams.
|
Ability Level 3: Summons as 6/6.
|
|
Ability Level 3: Faint: Summon two 6/6 Rams.
|
|
|
Standard Pack: Yes
|
|
|
Expansion 1: Yes
|
|
|
Type: Animal
|
|
Tier:3
|
|
Strength:1
|
|
Health:4
|
|
Ability Level 1: Friend ahead faints: Gain Melon Armor and +2 Attack.
|
|
Ability Level 2: Friend ahead faints: Gain Melon Armor and +4 Attack.
|
|
Ability Level 3: Friend ahead faints: Gain Melon Armor and +6 Attack.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:3
|
|
Strength:1
|
|
Health:2
|
|
Ability Level 1: Faint: Give friend behind Melon Armor.
|
|
Ability Level 2: Faint: Give 2 friends behind Melon Armor.
|
|
Ability Level 3: Faint: Give 3 friends behind Melon Armor.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Deer
|
Bus
|
|
Type: Animal
|
Type: Token
|
|
Tier:4
|
Strength:1
|
|
Strength:1
|
Health:1
|
|
Health:1
|
Ability Level 1: Summons as 5/5 with Splash Atack (attack second enemy for 5 damage).
|
|
Ability Level 1: Faint: Summon a 5/5 Bus with Splash attack (attack second enemy for 5 damage).
|
Ability Level 2: Summons as 10/10 with Splash Atack (attack second enemy for 5 damage).
|
|
Ability Level 2: Faint: Summon a 10/10 Bus with Splash attack (attack second enemy for 5 damage).
|
Ability Level 3: Summons as 15/15 with Splash Atack (attack second enemy for 5 damage).
|
|
Ability Level 3: Faint: Summon a 15/15 Bus with Splash attack (attack second enemy for 5 damage).
|
|
|
Standard Pack: Yes
|
|
|
Expansion 1: Yes
|
|
|
Type: Animal
|
|
Tier:4
|
|
Strength:5
|
|
Health:5
|
|
Ability Level 1: Friend bought: Gain +1/+1.
|
|
Ability Level 2: Friend bought: Gain +2/+2.
|
|
Ability Level 3: Friend bought: Gain +3/+3.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:4
|
|
Strength:1
|
|
Health:2
|
|
Ability Level 1: End turn: Give other level 2 and 3 friends +1/+1.
|
|
Ability Level 2: End turn: Give other level 2 and 3 friends +2/+2.
|
|
Ability Level 3: End turn: Give other level 2 and 3 friends +3/+3.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:4
|
|
Strength:2
|
|
Health:5
|
|
Ability Level 1: Start of turn: Discount shop food by 1 gold (only first two shop food get discount).
|
|
Ability Level 2: Start of turn: Discount shop food by 2 gold (only first two shop food get discount).
|
|
Ability Level 3: Start of turn: Discount shop food by 3 gold (only first two shop food get discount).
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:4
|
|
Strength:5
|
|
Health:3
|
|
Ability Level 1: End turn: Copy ability from pet ahead as level 1 until end of battle.
|
|
Ability Level 2: End turn: Copy ability from pet ahead as level 2 until end of battle.
|
|
Ability Level 3: End turn: Copy ability from pet ahead as level 3 until end of battle.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:1
|
|
Health:2
|
|
Ability Level 1: Buy tier 1 pet: Give current and future shop pets +1/+1.
|
|
Ability Level 2: Buy tier 1 pet: Give current and future shop pets +2/+2.
|
|
Ability Level 3: Buy tier 1 pet: Give current and future shop pets +3/+3.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:3
|
|
Health:2
|
|
Ability Level 1: Faint: Summon one level 1 tier 6 pet.
|
|
Ability Level 2: Faint: Summon one level 2 tier 6 pet.
|
|
Ability Level 3: Faint: Summon one level 3 tier 6 pet.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:1
|
|
Health:1
|
|
Ability Level 1: No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield).
|
|
Ability Level 2: No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield).
|
|
Ability Level 3: No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield).
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:5
|
|
Strength:3
|
|
Health:4
|
|
Ability Level 1: Friend summoned: Give it +3/+3.
|
|
Ability Level 2: Friend summoned: Give it +6/+6.
|
|
Ability Level 3: Friend summoned: Give it +9/+9.
|
|
Standard Pack: Yes
|
|
Expansion 1: No
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:6
|
|
Health:8
|
|
Ability Level 1: Buy tier 1 pet: Give all friends +1/+1.
|
|
Ability Level 2: Buy tier 1 pet: Give all friends +2/+2.
|
|
Ability Level 3: Buy tier 1 pet: Give all friends +3/+3.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:10
|
|
Health:4
|
|
Ability Level 1: Start of battle: Deal 50% Attack damage to 1 random enemy.
|
|
Ability Level 2: Start of battle: Deal 50% Attack damage to 2 random enemies.
|
|
Ability Level 3: Start of battle: Deal 50% Attack damage to 3 random enemies.
|
|
Standard Pack: Yes
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:4
|
|
Health:12
|
|
Ability Level 1: Buy food: Gain 1 gold (works 3 times per turn).
|
|
Ability Level 2: Buy food: Gain 2 gold (works 3 times per turn).
|
|
Ability Level 3: Buy food: Gain 3 gold (works 3 times per turn).
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type: Animal
|
|
Tier:6
|
|
Strength:9
|
|
Health:4
|
|
Ability Level 1: End turn: If you have 3 or more gold, give friends and itself +2/+1.
|
|
Ability Level 2: End turn: If you have 3 or more gold, give friends and itself +4/+2.
|
|
Ability Level 3: End turn: If you have 3 or more gold, give friends and itself +6/+3.
|
|
Standard Pack: No
|
|
Expansion 1: Yes
|
|
Type:Food
|
|
Tier:2
|
|
Ability:Give an animal +3/+3 until end of battle
|
|
Type:Food
|
|
Tier:3
|
|
Ability:Give an animal Garlic Armor
|
|
Type:Food
|
|
Tier:4
|
|
Ability:Give an animal +2/+2
|
|
Type:Food
|
|
Tier:5
|
|
Ability:Give 3 random animals +1/+1
|
|
Type:Food
|
|
Tier:6
|
|
Ability:Give 2 random animals +2/+2
|
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