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Description
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Snooker is a cue sport played by turns on a baize covered table with pockets
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Aim of the Game
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To pocket the balls legally according to the rules and to score a greater number of points than the opponent
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Plain
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Balls are not numbered. The colour, the value.
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Red
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1
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Blue
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5
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Yellow
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2
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Pink
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6
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Green
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3
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Black
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7
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Brown
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4
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White
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Fault
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The game of Snooker begins with cue ball in hand in the Half Circle (so the starting player can place the cue ball anywhere inside the Half Circle)
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Table
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Full size table
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12 ft × 6 ft (3.7 m × 1.8 m)
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Height
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Measured from the floor to the top of the cushion rail, and the height 34'' (96.5 cm)
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Shot or action against the rules
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Cue Ball Fouls
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Failing to hit any other ball / First hitting a ball "not-on"
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Potting a ball "not-on" or the white (in-off)
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Cue Fouls
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Hitting a ball other than the white / Making a ball land off the table
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Touching the cue ball with anything other than the tip of the cue (except while "in hand" )
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Shot Fouls
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Playing a "push or jump shot"
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Playing a shot with both feet off the ground
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Break Shot
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The players take turns
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Turn begins Red On
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The white cue ball can be placed anywhere inside the D
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Red On
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If red ball is potted
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Colour On
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If ball is not potted or faul
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Adversary's turn begin Red On
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Colour On
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If ball is potted
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While reds on table Red On
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If ball is not potted or faul
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Adversary's turn begin Red On
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No reds left
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Do the sequence
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Sequence
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if ball is potted
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Pot next colour ball in ascending order: yellow(2), green(3), brown(4), blue(5), pink(6), black(7)
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A free ball is a player-nominated substitute for the ball on when the player is snookered by a foul
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Because the snooker produced by a foul is not considered legitimate adversary has the right to play any ball
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If the offending player was asked to play the shot again, then the free ball is void, having to resolve the self-inflicted snooker
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Free ball is always a colour ball
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The highest break that can be made under normal circumstances is 147 and rarely occurs in a match play
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How? Pot all 15 reds combined with the black then pot the six remaining colours. Not Easy!
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Version 1.1 August 2018
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Cue Ball
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White ball (Hit Ball)
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Reds
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Any red in color, there are 15 at the start of the game
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Colour
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One of the six: yellow, green, brown, blue, pink or black balls
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Pot
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Put a ball into a pocket
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Foul
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Something against the rules
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Snookered Snooker-In
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To be unable to roll the cueball in a straight line and hit the ball chosen
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Ball ON (designed)
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The ball you intend to hit with the cueball
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Ball in hand
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Player can place the cue ball anywhere inside the Half Circle
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To break
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Initial position of the frame, Ball in hand
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Frame
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Individual game
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Win the frame
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Scoring more points than the opponent
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Win the match
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You have achieved the best-of score from a pre-determined number of frames
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Decider
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Last frame. You win the frame, you win the match
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Century
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100 points scored in a row (not easy, tone up)
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Pockets
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Holes in each of the four corners and in the middle of each of the long side cushions
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Push Shot
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A shot where the cue ball is in simultaneous contact with the cue tip and another ball
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Jump shot
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A shot where the cue ball leaves the bed of the table and jumps over a ball before first hitting another ball
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Plant
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Chiefly British. Combination Shot
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Combination Shot
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Any shot in which the cue ball contacts an object ball, which in turn hits one or more additional object balls (which in turn may hit yet further object balls) to send the last-hit object ball to an intended place, usually a pocket
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Steve Davies
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Ronnie O'Sullivan
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Stephen Hendry
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Mark Williams
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Alex Higgins
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Joe Davis
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Jimmy White
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John Higgins
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Mark Selby
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Judd Trump
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Ray Reardon
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Shaun Murphy
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Joe Davis
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Dennis Taylor
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Eurosport / Eurosport Player / BBC Snooker (UK)
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Cheatography n. The art of mapping complex subjects into clear, instantly navigable reference guides.