Approaches to planning, activity planning, and product flow diagrams
|
Business Case should be set out. Outlines how projects benefits outweigh costs
|
|
Project objectives should be ID'd and agreed. Objectives define successful project outcomes
|
|
Work out activity order. Draw up an activity network diagram. There are two ways:
|
|
|
1. Activity on node used in this cheatsheet
|
|
|
-
|
Activities are represented on nodes
|
|
-
|
Used by most PM tools inc MS Project
|
|
2. Activity on arrow
|
|
|
-
|
Activities are represented by arrow
|
|
Identifying Milestones
|
|
|
Events which do not take up time or energy.
|
|
|
Estimating elapsed time
|
|
|
-
|
Estimate how long each activity will take
|
|
-
|
Add these to the nodes in your diagram
|
|
-
|
If task finishes on day 4, the next task should start on day 5
|
|
-
|
Float is leeway time between activities
|
|
Critical path (CP)
|
|
|
Chain of activities from beginning to end with no float. A CP activity delayed then project delayed. Activity span = total period during which the activity has to take place
|
|
|
Earliest finish = earliest start + duration
|
|
Latest start = latest finish – duration
|
|
Latest finish = earliest of 'latest start' activities dependent on the activity
|
|
Float = latest finish – earliest start – duration
|
|
Activity span = latest finish – earliest start
|
|
1. ID project deliverables: project outputs delivered to client. Tangible.
|
|
|
2. ID intermediate products: created during project, but not delivered to client.
|
|
|
3. List deliverables or display them in a work breakdown structure
|
|
|
4. Produce definitions for stakeholders
|
|
|
-
|
ID or name of the product
|
|
-
|
Description
|
|
-
|
Product/s that need to exist before this one, those it is derived from
|
|
-
|
Components that make up the product
|
|
-
|
Quality criteria which explain how product will be judged as satisfactory
|
|
Resources = raw materials, staff & equip
|
|
|
For each activity ID the resource type needed
|
|
|
For HR identify role to carry out the task
|
|
|
On activity network diagram for each node note resources needed
|
|
|
Problems you may encounter
|
|
|
Not enough staff available – resource clash
|
|
|
-
|
Use the float to delay until staff available
|
|
-
|
Delay start even though float used up. Will delay completion
|
|
-
|
Buy in staff to cover deficiency. ^ cost
|
|
-
|
Split into sub activities to spread evenly
|
|
-
|
Need to keep workflow steady
|
|
Put into a form that everyone will understand e.g. Gantt chart
|
|
|
-
|
Activities left hand side
|
|
-
|
Calendar units along the top
|
|
-
|
Block symbols used to show when activities will be taken out
|
|
-
|
Free float shown in light blocks
|
|
-
|
Arrows show dependencies
|
|
Very similar to 'Product based planning' but replace the products with activities
|
|
Part of the Product approach
|
|
|
Visual representation of order in which a sequence of products is created according to product based planning principles
|
|
|
Should contain all of the products of the Product Breakdown Structure (equivalent to a Work Breakdown Structure) - the PFD should be kept simple
|
|
|
Flows top to bottom and left to right
|
|
|
Looping back is not allowed
|
No comments yet.
Cheatography n. The art of mapping complex subjects into clear, instantly navigable reference guides.