Summary of useful things to know about Guild Wars (1) equipment. Based on https://gwpvx.gamepedia.com/Guide:PvE_Equipment
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Sword
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15-22
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Axe
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6-28
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Hammer
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19-35
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Daggers
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7-17
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Scythe
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9-41
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Bow
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15-28
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Spear
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14-27
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Wand, Staff
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11-22
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Focus
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+12 energy
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Shield
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+16 armor
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Mod
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Max boost
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Use
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Adept staff
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+5
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40/20/*
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Vampiric martial weapon
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+3 (OH)
+5 (TH) |
Martial
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Zealous martial weapon
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+1
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Martial
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Wand of memory
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20%
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40/40, HES
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Staff of enchanting
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20%
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40/20/20
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Staff of fortitude
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+30
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40/20/30
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Staff of mastery
Staff of channeling magic |
20%
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40/20/1
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Weapon of defense
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+5
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Martial
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Weapon of enchanting
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20%
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Martial
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Weapon of fortitude
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+30
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Martial
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Shield of fortitude
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+30
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Martial
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"Aptitude Not Attitude"
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20%
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40/40
40/20/* |
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"Forget Me Not"
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20%
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40/40
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"Seize the Day"
"Live for Today" |
+15
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HSE
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"Strength and Honour"
"Guided by Fate" "To the Pain!" |
+15
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Martial
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40/40
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If casts no/few enchants
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Wand
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− of memory
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20% HRT
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"Aptitude Not Attitude"
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20% HCT
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Focus
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− of aptitude
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20% HCT
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"Forget Me Not"
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20% HRT
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High energy set
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||
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Wand
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− of memory
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20% HRT
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"Seize the Day"
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+15 energy
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Focus
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− of aptitude
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20% HCT
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"Live for Today"
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+15 energy
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40/20/20
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If casts many enchants
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Staff
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Adept −
|
20% HCT
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− of enchanting
|
20% enchant dur.
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"Aptitude Not Attitude"
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20% HCT
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40/20/30
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If mesmer with dual sup. runes
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Staff
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Adept −
|
20% HCT
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− of fortitude
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+30 health
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"Aptitude Not Attitude"
|
20% HCT
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40/20/1
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If ritualist with splinter weapon
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Adept −
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20% HCT
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− of channeling magic
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20% +1 chan. OR
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− of mastery
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20% +1 wp. attr.
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"Aptitude Not Attitude"
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20% HCT
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Martial
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for martial players and heroes
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Weapon
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Vampiric −
|
+3 (OH) / +5 (TH) hp
|
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if player
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Zealous −
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+1 energy
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− of defense
|
+5 armor
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if build
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− of enchanting
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20% enchant dur.
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if build
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− of fortitude
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+30 health
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"Strength and Honour"
|
+15 damage
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if build
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"Guided by Fate"
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+15 damage
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if build
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"To the Pain!"
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+15 damage
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Shield
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− of fortitude
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+30
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1 sup of primary attribute, OR
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2 major of primary attributes, OR
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1 sup of primary attribute + 1 sup Fast Casting for mesmers
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1 minor for every remaining attribute in the build
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fill with Vigor (one) and Vitae (rest)
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Martial
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Brawler's
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|
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W
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If strength ≥ 13
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Sentinel's
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R
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If pet
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Beastmaster's
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If stances
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Sentry's
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Mo
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If draw conditions
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Disciple's
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Else
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Blessed
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N
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If minions
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4 Minion Master's +
1 Bloodstained |
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Else
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Tormentor's
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Me
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If signets ≥ 3
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Artificer's
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Else
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Prodigy's
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E
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Blessed
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A
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If player
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Nightstalker's
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Else if stances
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Sentry's
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Else
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Blessed
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Rt
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If many spirits
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Shaman's
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If healer with ashes
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Herald
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If solo ghost weapons
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Ghost forge
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Else
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Blessed
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D
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If many enchants
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Windwalker
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Else
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Blessed
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P
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Centurion's
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